Let's all sing together - how long to the point of no return! We finally got there - the southeast corner of the map. I wanted to have a bit of fun here and mimic the idea of many historical mapmakers (and the Kansas album I grew up with as a kid) when the world was thought to be flat and make the edge a ship falling off. I found a really well done 3D print of a ship that is supposed to be a game token and scaled it down to fit on a hex.
The falling off was the hard part as the water token is the lowest point of all the hex tokens so it's not possible to physically change the hex tokens. Using some blu-tac I set the ship at about a 35 degree angle. I need to think more about it before permanently using superglue to lock it in place. Maybe painting a bit of a white water edge where the ship is angled and then using a dark blue on the other side of that edge to represent the ship falling into the abyss? I can come back to this at a later date.
If you're following along on my Hexton Hills printing of the Kingdom of Aglarion, then this set of hex tokens represents the southeast corner of the map...
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